July 2024 - Zone Nine Nihilation - Week 3 + 4
Last updated
Last updated
Map Enhancements:
Issue: Need for improved environmental details and map navigation.
Action:
Implemented multiple updates to the map, including enhancements to trees and overall landscape to ensure a more immersive and visually appealing experience.
Inventory System Overhaul:
Issue: Components Inventory needed restoration and various inventory functionalities required improvement.
Action:
Restored Components Inventory for better management and organization.
Added quickbar functionality integrating with the Inventory UI.
Introduced new slots for melee weapons.
Implemented fixes to ensure correct pickup and storage of items like food and ammo.
Enhanced inventory slot functionality for seamless dropping and actor changes.
Combat and Weapon Adjustments:
Issue: Recoil mechanics and weapon interactions required fine-tuning. Pistol firing shotgun ammunition.
Action:
Conducted tests, set up and customized recoil mechanics for various weapons.
Added new weapon sounds to enrich the auditory experience during combat.
Fixed several issues related to combat mechanics, ensuring a more fluid and responsive combat system.
Improved interactions for specific weapon behaviors, such as pistol shooting and handling quickbar and inventory ammo dynamics.
Added new weapon sounds for AK47 and M4A1.
Corrected the ammunition type for pistols to ensure they only fire the appropriate pistol rounds.
Health System Overhaul:
Issue: Various bugs in the health widget bar and health component.
Action:
Fixed the health widget bar and component bugs to ensure accurate health tracking and display.
Miscellaneous Fixes:
Issue: Various bugs and gameplay functionalities needed attention.
Action:
Fixed numerous bugs affecting different game components for a more stable experience.
Implemented functionalities to streamline team setups.
Fixed reload mechanics to ensure proper ammo subtraction and smooth processes.
Addressed the incorrect weapon socket issue on the character’s skeletal mesh, ensuring weapons now properly align with the character model.
Fixed bugs related to the animation manager and spawning manager.