Zone Nine Documentations
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  • ๐ŸซกWelcome to Zone Nine
  • ๐Ÿ“–The Lore of Zone Nine
  • ๐Ÿ‘จโ€๐Ÿ’ปDevelopment Approaches
    • ๐Ÿ—๏ธModular Development
    • ๐Ÿ“ขBuild in Public
    • ๐Ÿค–Infinite Content Generation
    • ๐ŸŽฒZk-VRF
  • ๐Ÿ—บ๏ธRoadMap
  • โ–ถ๏ธGameplay
  • ๐Ÿ“ˆGame Economy
    • ๐ŸฆœOverview
    • ๐Ÿ”ญScientific Foundation of Zone Nine's Economy
  • ๐ŸŽฎDevelopment Log
    • Jan 2024 - Dev Test - Unoptimized
    • July 2024 - Zone Nine Nihilation #1 - Pre-Alpha - GM Vietnam debut
      • Can not pick up items - Fixed
    • July 2024 - Zone Nine Nihilation #2
    • August 2024 - Zone Nine Nihilation #1
    • August 2024 - Zone Nine Nihilation #2
    • September 2024 - Zone Nine Nihilation #1
    • September 2024 - Zone Nine Nihilation #2
    • October 2024 - Zone Nine Nihilation
    • November 2024 - Zone Nine Nihilation - Closed Alpha
    • December 2024 - Zone Nine Nihilation
    • Q1/2025 - Zone Nine Nihilation
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โ–ถ๏ธGameplay

Zone Nine is not just an idea or a pitchdeck. We are hardcore gamers and builders. To us, content is always king.

You can have a quick grasp of what development stage we are at by checking out the following videos

Zone Nine: Nihilation - In Game Environement
Offline MVP
Online Internal Test
PreviousRoadMapNextGame Economy

Last updated 1 year ago